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Welcome

 Wednesday, 31. May 2023   11:33 
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Ballistic Mystix

The Chest of Wisdom
 - Amber Cubes

The Creatures of Atys
 - Bawaab
 - Clopper (not Live)
 - Gnoof (not Live)
 - Goari (not Live)
 - Izam (not Live)
 - Javing (not Live)
 - Ragus (not Live)
 - Slaveni (not Live)
 - Varynx (not Live)

The Fyros
 - Fyros History: New Beginning (not Live)
 - Fyros Story 2

The Geography of Atys
 - Cities of Intuition
 - Dew Drops
 - Imperial Dunes (not Live)
 - Liberty Lake (not Live)
 - Majestic Garden
 - Winds of Muse (not Live)

The Homin Crafter
 - Armor and Shields
 - Jewelry
 - Melee Weapons
 - Range weapons and ammo

The Kami
 - Kamis and Fyros (not Live)

The Karavan
 - Karavan Story 1 (not Live)
 - Karavan Story 2 (not Live)
 - The Karavan and the Fyros (not Live)

The Kitins
 - Kincher
 - Kitin Story 2 (not Live)
 - Kitins in continent Fyros (not Live)
 - Kitins in continent Tryker (not Live)
 - Kizoar

The Matis
 - Matis History: Exile in the Prime Roots (not Live)

The resources of Atys
 - Food
 - Trykers and lake materials
 - Wood nodes (not Live)
 - Zoraïs and jungle materials

The Tribes of Atys
 - The Corsairs (not Live)
 - The Matisian Border Guards (not Live)

The Tryker
 - The Trykers and the Zoraï (not Live)
 - Tryker History: New Beginning (not Live)

The Zoraï
 - Zoraï Culture: Religion (not Live)
 - Zoraï History: New Beginning (not Live)

Dew Drops

 This permanent Bonus increases the maximum number of landmarks you have on the map.

Situated on the continent of Aeden Aequous to the north of Fairhaven, Dew Drops was the second region of Liberty Lake Isle to be explored and secured by the Trykers from the few dangerous kitins that began to pullulate there. It was the great sage, Rigan Mac Darrell, who named the isle after the water crystals that twinkle in the morning light as a reminder of the importance of water. According to folklore these dew drops are tears that fall from the stars to remind hominkind of the fragility of life on Atys. The air is particulary limpid here with a soft breeze picking up just enough to polish the stars in the night sky.

The region is void of tribes and outposts making it an ideal training ground for the apprentice Tryker to forge his or her arms. Indeed, far away from civilized Fairhaven and its vicinity, the fauna of Dew Drops is more dangerous and includes cloppers, ragus, caprynis, gnoofs, yber birds and izam birds. The stinga is the sole intelligent plant of the region. The only kitins left after the eradication plan put into place by Rigan Mac Darrell, with help from Karavan guardians, are the kipee and the flying Kizoar, both harmless if let alone and useful for the quality of their raw materials.

Two tunnels give access to the isle of Winds of Muse.

A Karavan alter will be found in the southwest of the region. The Kamis have nor yet invested the area.

Giver: To Map
Task: Locate the animal population of Dew Drops
Giver: To Map
Task: Locate the animal population of Dew drops
Giver: Ba'arppy DiksanTo Map
Task: Take a medium-sized parcel to Winds of Muse for Ba'arppy Diksan
Giver: Ba'arppy DiksanTo Map
Task: Take some medicine to Winds of Muse for Ba'arppy Diksan
 
Giver: Ba'dughan LipsieTo Map
Task: Discovering new areas in Dew Drops
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