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 Wednesday, 31. May 2023   11:43 
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The Chest of Wisdom
 - Amber Cubes

The Creatures of Atys
 - Bawaab
 - Clopper (not Live)
 - Gnoof (not Live)
 - Goari (not Live)
 - Izam (not Live)
 - Javing (not Live)
 - Ragus (not Live)
 - Slaveni (not Live)
 - Varynx (not Live)

The Fyros
 - Fyros History: New Beginning (not Live)
 - Fyros Story 2

The Geography of Atys
 - Cities of Intuition
 - Dew Drops
 - Imperial Dunes (not Live)
 - Liberty Lake (not Live)
 - Majestic Garden
 - Winds of Muse (not Live)

The Homin Crafter
 - Armor and Shields
 - Jewelry
 - Melee Weapons
 - Range weapons and ammo

The Kami
 - Kamis and Fyros (not Live)

The Karavan
 - Karavan Story 1 (not Live)
 - Karavan Story 2 (not Live)
 - The Karavan and the Fyros (not Live)

The Kitins
 - Kincher
 - Kitin Story 2 (not Live)
 - Kitins in continent Fyros (not Live)
 - Kitins in continent Tryker (not Live)
 - Kizoar

The Matis
 - Matis History: Exile in the Prime Roots (not Live)

The resources of Atys
 - Food
 - Trykers and lake materials
 - Wood nodes (not Live)
 - Zoraïs and jungle materials

The Tribes of Atys
 - The Corsairs (not Live)
 - The Matisian Border Guards (not Live)

The Tryker
 - The Trykers and the Zoraï (not Live)
 - Tryker History: New Beginning (not Live)

The Zoraï
 - Zoraï Culture: Religion (not Live)
 - Zoraï History: New Beginning (not Live)

Cities of Intuition

 Increase your Sap capacity by 50

Cities of Intuition was the first region of the Witherings to be secured by the Zoraïs after their two year reclusion in the Prime Roots. It was the sage Fung-Tun who, after receiving a perception as to where to establish communion with spirits of the ancient world, conveyed the right to build the Zoraï city there.

The capital city Zora was raised in memory of the multitudes who lost their lives during the kitin invasion of the ancient captial, Zoran. There then followed the construction of the three villages. Min-Cho and Hoï-Cho took their names from two great spiritual leaders whose successive reigns bridged the gulf between the dynasties of the old lands and the new. Min-Cho lost his life during the Great Swarming in the ancient lands, Hoï-Cho became the first Zoraï leader of the newfound lands. Jen-Laï was built in the name of Jena, the Matis goddess. It was the inspiration of Fung-Tun, who, during the Prime Root exile, had taken part in the monthly meetings with the Karavan contingent to take stock of the war with the kitins.

Still under the trauma of the great kitin invasion, the Zoraïs purposely built these first settlements of the Witherings into hollows of the bark to allow better defense in case of kitin attack. Between the villages of Min-Cho and Hoï-Cho, the traveler may come upon a camp of a crafter tribe, known as the Icon Worshippers, the only one pertaining to the region. The region also shelters a single outpost, Qai-Du.

This jungle land, being the first to be cleared by the Zoraï, is a relatively safe zone where novice adventurers may put their skills to a fair test. The only species of kitin present to the area is the kipee, a relatively peaceful herbivore if left alone. Other wild animals include the Javing, Ragus, Yubo, Izam and the Mektoub. The traveler will also watch out for the slaveni, the only intelligent plant in the region.

Alters of the revered Kamis will be found inside towns and villages. A Karavan altar is kept outside the capital.

Giver: Shua-Lao ZhuangiTo Map
Task: Take an order to Min-Cho for Shua-Lao Zhuangi
Giver: Shua-Lao ZhuangiTo Map
Task: Take a report to Jen-Laï for Shua-Lao Zhuangi
Giver: Shua-Lao ZhuangiTo Map
Task: Take a message to Hoï-Cho for Shua-Lao Zhuangi
Giver: Fai-Cu FungTo Map
Task: The riddle of an old Zoraï
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